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Devlog
0.1.18 Changelog
October 29, 2024
by
WingedBobble
1
#Update, #Performance
Maybe the real magic was the performance enhancements we made along the way. Hi again! This update was mostly focused on increasing the game's performance, especially since the last one tanked it a li...
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0.1.17 (Graphics Test) Changelog
October 05, 2024
by
WingedBobble
1
#Update
Added bloom and a glow layer (can be toggled in settings) Added motion blur (can be toggled in settings) Added a stone door that people like way more than I expected Reworked how walking works, should...
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0.1.16 Changelog
September 02, 2024
by
WingedBobble
1
#update
Hello! Said I'd have an update soon - this one is far more beefy than I expected. Take a look! Added dynamic shadows , as well as a daylight cycle Added water skimming - approach water at a shallow an...
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Sorry for slow schedule
August 30, 2024
by
WingedBobble
So yeah, it's been a while - but I haven't been entirely idle! The next update should be out pretty soon, it adds a few more features that were desparately needed, as well as a few optimisations...
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0.1.15 Changelog
June 04, 2024
by
WingedBobble
1
#update
This is a fairly minor update, hopefully more to come in the future. Added fast lighting mode, for slightly less powerful PCs Optimised water blocks a little Adjusted swimming mechanics, work in progr...
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0.1.14 (Hotfix)
May 29, 2024
by
WingedBobble
3
#update
Hi again, apologies for the last version - music was disabled in the previous version as I forgot to enable demo mode. Anywho, I also improved added some improvements: Sticky parry is now much more st...
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0.1.13 Changelog
May 28, 2024
by
WingedBobble
1
#update
Assignments are finally done, so it's time to push this updated! There is now a pause menu! It's fairly basic for now, but you can now quit the game properly! Time bubble now has some vingetting Fixed...
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0.1.12 Changelog
March 26, 2024
by
WingedBobble
1
#update
Hello! I'm back with another update, though this might be the last one for a while till I finish my assignments. New ambient lighting and shadows - caves are now dark! Partial controller support - the...
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0.1.11 Changelog
February 09, 2024
by
WingedBobble
1
#update
I'm finally back with another game update! Been working quite hard on this one, here's what's new: New fancy pants lighting system! I'm hoping to majorly change how the game looks with this new tech,...
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0.1.10 Changelog
December 29, 2023
by
WingedBobble
1
#update
Hello again! I'm back with a 'new' update for people to try out! I've been sitting on this one for a while now, since I've both been busy with new assignments (which aren't done), and am easily distra...
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0.1.9 Changelog
September 30, 2023
by
WingedBobble
1
#update
Removed magic system and all abilities associated with it Replaced the bounce parry with the sticky roll - defy gravity as you stick to the surface you land on! Cordelia's dialogue has been changed to...
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0.1.8 Changelog
September 12, 2023
by
WingedBobble
1
#update
Boost magic cost increased Added mysterious direction stones...
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0.1.7 Changelog
September 10, 2023
by
WingedBobble
1
#update, #camera
Holding tuck while in stasis mode will make you exit stasis in ball mode Foregound level polygon added which fade away when you walk behind them Level polygon transparency added Improvements to the ca...
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0.1.6 Changelog
August 13, 2023
by
WingedBobble
1
#update, #bug fix
Time bubble now has a pixellated style! Fixed crash due to incorrect UTF-8 reading Fixed crash due to level polygons being too small Prevented crash by preventing users from placing polygon points too...
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0.1.5 Changelog
July 30, 2023
by
WingedBobble
1
#update, #loading times
Been taking a little break from coding, but I'm back at it again! New fancy builder menu, pressing tab while in builder mode will bring up a menu with different tabs which you can use to select predet...
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0.1.4 Changelog
June 19, 2023
by
WingedBobble
1
#update, #performance
Rendering method for islands has been changed to not use canvases, hopefully this will improve performance issues Broke my sanity...
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0.1.3 Changelog
May 24, 2023
by
WingedBobble
#update
Overhauled animations, code is simpler and magic animations now play correctly Added in the fireball ability, and braziers. Place down a lit brazier in the level editor, and interact with it to gain a...
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